Game Modes

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There are six main modes in The Void Rains Upon Her Heart, five of which have to be unlocked by completing certain dreams.

Story

Story Mode is the base roguelike experience of TVRUHH. After choosing your character, you are pitted against random monsters. After defeating the monster, she will give you gifts, which can be seen at the selection screen. The more Karma you have, the more options you have in the selection screen, and there will be more powerful Gifts. Monsters are hidden until you meet them for the first time and gifts are hidden until radiated. In the end you can choose a final boss you want to fight among the unlocked final bosses.

Disambig.svg Main article: Story (Mode)

Quickplay

Quickplay is a mode where you can freely battle any radiated monster of your choosing at any level(provided you upgrade Quickplay). You have a limited amount of gifts you can equip before your score gets reduced and you can equip only radiated gifts. The higher the level, the more gifts you can equip without a score reduction. After you beat a monster in quickplay, you get medals based on how well you do, with a Radiant Medal being the ultimate prize.

Disambig.svg Main article: Quickplay

Altered Story

Altered Story is a longer story mode at its core. After defeating what would have been the final boss, you instead meet Abyss, who can add more monsters to your run in return for sacrificing things to her. You can sacrifice half of your Health Bar, all of your Panic Attacks, or gifts. After this, you have 3-6 more random encounters before a second final boss encounter. Afterwards, your score is tallied, and medals are awarded, much like Quickplay. Final bosses options are picked randomly contrary to the story mod.

Disambig.svg Main article: Altered Story

The Towers

The Towers are a mode in which you fight several monsters on your way up the tower. There are 6 "family" towers, each dedicated to a single monster family and 3 "random" towers vary in number of fights. You only fight monsters that you have already met, and meeting more will allow you to climb higher in family towers. This mode introduced blessings and burdens - temporary gifts that last a few battles and can help or hinder your ascending. Other types of gifts are scarce in the towers mode. On top of the random towers you fight a random final boss and on top of the family towers you fight a corresponding newborn monster.

Disambig.svg Main article: The Towers

Ultimate Tower

Disambig.svg Main article: Ultimate Tower

Endless Nightmare

Endless Nightmare is a mode where you fight monsters as their level is constantly increasing starting from level 1. Monsters don't drop power gifts or quick gifts.

Disambig.svg Main article: Endless Nightmare

Endless Stress

Between fights, you can spend your karma to purchase gifts. Monsters can drop karma gifts.

Disambig.svg Main article: Endless Stress

Endless Terror

Monster fear does not increase with level or stage.

Disambig.svg Main article: Endless Terror